Wednesday, February 27, 2013

Why Facebook is Annoying

Facebook is by far the largest social network on the Internet. Millions of people log in everyday to do various things. People can chat to family members and friends who they do not see that often or who are halfway across the globe. People can play games to pass the time. To me, Facebook can be very annoying. Here are just a few of the many reasons why. 


The first major reason of my annoyance is all of the constant invites. Farmville, Cityville, Oceanville, and  Russiaville (a few are made up, but they could exist somewhere) are just some of the many, many games available on Facebook. Now I am not trashing these games, I understand that these games can bring some people some joy for a few minutes every day. I am just annoyed by the constant notifications. "John Doe has sent you a pound of seed. Return the favor so John Doe can get his tractor fixed". It only gets more annoying from there, when people do not realize that the person they are sending invites to does not even play the game at all.



Another huge reasons is the whole timeline thing. Your Facebook profile used to be set up so that you can put what you want on it in little customization squares, and usually what you want is pretty recent. The new timeline setup is made so that every single thing you have ever done on Facebook is put on your profile. This makes the profile cluttered and unsightly. Also, the timeline page just looks bad to me. 



The final thing that is annoying about Facebook is the Facebook Credit, the fastest way to transfer your real money into pixels. What the Facebook games do is that they let you play for free, then when you need more resources or in-game money, instead of waiting the 24 hour waiting time for your things to replenish, you can just use real money to get it now. These micro-transactions are extremely annoying and just get more frequent as you play more. Being an avid gamer, I admit I transfer real money into Microsoft Points, but I actually buy a full game with my points. Most people just use the Credits to buy themselves some extra time now, instead of waiting until tomorrow to play.  


Well that is all from me today. Ill be back next week with something to write about.

Thursday, February 21, 2013

Game Talk: Minecraft: Know Your Foe (Part 2)

So about two weeks ago I made a post about the most common enemies in Minecraft. This blog is about the lesser known monsters (or mobs as they are known also) in Minecraft, some of which most players may have never even seen before.

Endermen: An Enderman is an unusually tall creature based upon the mythological being the Slenderman. Endermen usually walk around at night picking up blocks and replacing them in different places. Until the player makes eye contact with them. Then an Enderman disappears and teleports behind the player, and when the player turns around to hit the Enderman, he teleports again, making him a very annoying foe. Best strategy to defeat these things: either constantly hit him with a sword, or run towards the nearest water source. Endermen die instantly upon touching water. Upon death, an Endermen will drop an Ender Pearl, which is used for activating the End Portal, the game's only story.
Slimes: A Slime is a square green box of goo that is difficult to find. Out of the entire Minecraft world, only %10 of all chunks of the map can possible spawn a Slime. The Slime will start out as a large Slime and is hostile towards enemies. Once a large slime has been defeated, it splits into two medium-sized Slimes, which are also hostile. Once they are defeated, it splits again into four small Slimes. The small Slimes are hostile but cannot hurt you at all, but can still push you into, say, a pool of lava or a chasm in the ground. When a Slime is finally defeated, it will drop a Slime Ball, which is used to make Sticky Pistons, a very useful craft for the Minecraft engineer. 
Silverfish: A Silverfish is a very small insect that hides out in Strongholds, which is an underground fortresses. When mining a block of stone from the Stronghold, a Silverfish might pop out. Now one Silverfish is nothing to worry about. But when damaged, a Silverfish calls out to all the other Silverfish in the area, and then the player has a sea of annoyance upon him. Best strategy  the player should either kill it rather quickly or don't mine the blocks in the first place. The player can always make the blocks himself. Upon extermination, the Silverfish drops absolutely nothing but some Experience points, which can be gained from everything else in the game.

Spider Jockey: If a Spider and a Skeleton both spawn rather close to each other, there is a %1 chance of the Spider spawning on top of the Skeleton as a Spider Jockey. With a combination of the Skeleton's range and the Spider's speed, this thing is not something to mess around with. The best advice: Run. Just run away. These things will chew you up without remorse. If killed, a Spider Jockey will drop an Arrow, String, Fermented Spider Eye, Bone, and Experience Points from both of the creatures. The author of this blog has never seen a Spider Jockey before, and frankly, doesn't want to see one either. 


That is the end of this blog. The next Minecraft video will be showcasing the enemies from the Nether, the worst place imaginable. So long.



Thursday, February 14, 2013

Valentines Day


Oh Valentines Day. Next to Christmas, the most commercial  day of the year. Every year millions of people buy something for their sweetheart just because the flyers at Walmart told them to. Why people give into this junk, I do not know. As a spectator of Valentines Day, (being without a sweetheart), I have noticed something. It seems that couples have to buy each other something, or else the day is ruined. That is just my opinion.



Since the Pope retired a couple of days ago, isn't ST. Valentine's day officially canceled anyway? Of course not. As long as there is money to be made, the business men will keep the holidays living on. I mean, they could probably invent a holiday in August, call it Love Day, and people would by Love Day-inspired streamers and stuffed animals. Truly outrageous. Of course this is just me rambling on and on.

And there is the Valentine cards. The mass produced, extremely corny cards you can get from the Dollar Tree if you really want. Honestly  I really don't like Valentine's Day. The only significant fact for me is that in exactly six months is my birthday. But this is just what I think now. Maybe in the next few years, if I get a girlfriend, it might be different  But for now, this bachelor says that Valentines Day is way to commercial for its own good.

Thursday, February 7, 2013

Game Talk: Minecraft: Know Your Foe

Hi everybody. I was not fully satisfied with my last blog. I felt that I left out so much of it, just because of time restraint. Well today I have plenty of time, and I am ready. This blog is about the four most common enemies in Minecraft, their tactics, how to beat them and more. If this does not interest you, then please feel free to skip over this blog.






Zombie: A Zombie is a slow moving undead being.
The Zombies emit a low growling noise as it attempts to kill the player. Zombies are %100 melee attackers, so the player's best bet is to either kill them with a bow, or with a powerful sword. Zombies spawn at night, and if one is unlucky enough to be out during the daytime, it will catch on fire and die. Upon death (again), Zombies drop Rotten Flesh, which can be used to fill the player's hunger bar, but at the risk of poisoning himself.


Skeleton: A Skeleton is a monster that is skilled with a bow and arrow. The sound of a bone xylophone will alert the player to them. Since range is their thing, the easiest thing is to sprint at them and constantly smash them with a sword. Skeletons also burn during daylight, which is a really good thing. When a Skeleton has been slain, it will drop either an Arrow, which is easier to obtain than making one, or a Bone, which can be used to tame a wild Wolf into a lovable Dog.

Spider: A Spider is an oversized arachnid that is known for its fierce jump attack. The distinct sound of a Spider hissing will alert the player of its presence. Since spiders love to jump on you, the best way to defeat it is to time its jump so that the sword will hit it as it is jumping on the player. Spider during the day will not hurt you, as long as you do not hurt it. Spiders will drop either String, which can be used to make a bow, and a Fermented Spider Eye, which is used in alchemy to make certain potions.


Creeper: Starting life as a coding bug of a pig in the original creation of the game, the Creeper is the most iconic (and possible the most dangerous) monster in the game. The terrifying 'PSSS' noise will alert the player, and cause a sense of dread. Best solution to handle a creeper: run up to it, hit it once, and stand back as it explodes, leaving a crater in the ground. The alternative is to constantly shoot arrows at it until it falls down defeated. Creepers do not die in sunlight and will always attack players. If the player managed to slay one of these Creepers, he will obtain Gunpowder, which is used to make TNT, a very useful explosive to clearing our areas.


These four beings are the most common enemies in the game, and everybody who has played the game has seen these enemies at one time or another. If this blog is well received, then I will make another one of the lesser seen monsters in the game. Until then, farewell.